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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - godot engine poor performance"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99319#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - godot engine poor performance"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99319">bug 99319</a>
from <span class="vcard"><a class="email" href="mailto:thomashelland90@gmail.com" title="Thomas Helland <thomashelland90@gmail.com>"> <span class="fn">Thomas Helland</span></a>
</span></b>
<pre>A small update: It appears we are spending all of the time walking in a
for-loop at the bottom of context_cleanup:
for (i = 0; i < ARRAY_SIZE(cs->buffer_indices_hashlist); i++) {
cs->buffer_indices_hashlist[i] = -1;
}</pre>
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