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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [Master of Orion] Shader compile error: no matching function for call to `texture2DLod(sampler2D, vec2, float)';"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99477#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [Master of Orion] Shader compile error: no matching function for call to `texture2DLod(sampler2D, vec2, float)';"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99477">bug 99477</a>
from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
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<pre>Sorry, nevermind that - it exists in 1.30, it's just deprecated. Should work
though.</pre>
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