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<body><span class="vcard"><a class="email" href="mailto:andreas.schultes@googlemail.com" title="Andreas Schultes <andreas.schultes@googlemail.com>"> <span class="fn">Andreas Schultes</span></a>
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<a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [Master of Orion] Shader compile error: no matching function for call to `texture2DLod(sampler2D, vec2, float)';"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99477">bug 99477</a>
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<th>What</th>
<th>Removed</th>
<th>Added</th>
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<td style="text-align:right;">Status</td>
<td>NEW
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<td>NEEDINFO
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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [Master of Orion] Shader compile error: no matching function for call to `texture2DLod(sampler2D, vec2, float)';"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99477#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [Master of Orion] Shader compile error: no matching function for call to `texture2DLod(sampler2D, vec2, float)';"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99477">bug 99477</a>
from <span class="vcard"><a class="email" href="mailto:andreas.schultes@googlemail.com" title="Andreas Schultes <andreas.schultes@googlemail.com>"> <span class="fn">Andreas Schultes</span></a>
</span></b>
<pre>Thanks, I did a new run with apitrace and the shader compile error didn't
appear. This could be a missing #version 130. But still rendering errors in the
game. I'll do further investigations. I think this bug could be closed. On the
first apitrace with the error there was a GL state of a GLSL version, which
says it is 130. I'll check that tomorrow.</pre>
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