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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Metro Redux game(s) needs override for midshader extension declaration"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99730#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Metro Redux game(s) needs override for midshader extension declaration"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99730">bug 99730</a>
from <span class="vcard"><a class="email" href="mailto:eero.t.tamminen@intel.com" title="Eero Tamminen <eero.t.tamminen@intel.com>"> <span class="fn">Eero Tamminen</span></a>
</span></b>
<pre>Thanks! I guess this is one of the use-cases that actually *requires* shader
compiler cache to work, so that user can (on second try) actually exit from the
gfx options. Should I file (a separate) bug about that too?</pre>
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