<div dir="auto"><div><br><div class="gmail_extra"><br><div class="gmail_quote">On Feb 11, 2017 11:42 AM, "Nicolai Hähnle" <<a href="mailto:nhaehnle@gmail.com">nhaehnle@gmail.com</a>> wrote:<br type="attribution"><blockquote class="quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div class="elided-text">On 10.02.2017 18:35, Emil Velikov wrote:<br>
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On 10 February 2017 at 17:13, Marek Olšák <<a href="mailto:maraeo@gmail.com" target="_blank">maraeo@gmail.com</a>> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
Yes, the egl stuff is untested. We can drop it if needed. We mainly need GLX<br>
support for now.<br>
<br>
</blockquote>
In that case I'm leaning towards dropping it for now. As we get<br>
bug/crashes parity between glthreaded and !glthreaded on GLX we can<br>
add it back.<br>
That is unless the Dolphin devs are willing to test it ... IIRC they<br>
were using EGL ?<br>
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Doesn't piglit use EGL via Waffle when using the GBM backend? That seems really useful, and a really obvious way to test that path ;)<br></blockquote></div></div></div><div dir="auto"><br></div><div dir="auto">LOL true, I guess we need EGL/DRM support as well and we should also test the GLX path.</div><div dir="auto"><br></div><div dir="auto">Marek</div><div dir="auto"><br></div><div dir="auto"><div class="gmail_extra"><div class="gmail_quote"><blockquote class="quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<br>
Cheers,<br>
Nicolai<br>
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