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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - vsync setting of OpenGL programs is ignored"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100063#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - vsync setting of OpenGL programs is ignored"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100063">bug 100063</a>
from <span class="vcard"><a class="email" href="mailto:notasas@gmail.com" title="Grazvydas Ignotas <notasas@gmail.com>"> <span class="fn">Grazvydas Ignotas</span></a>
</span></b>
<pre>I wanted to do more testing today, but it doesn't seem to reproduce any more on
my games, except for The Talos Principle. I can confirm vsync works correctly
on Unigine Valley, Left 4 Dead 2, Black Mesa, Tomb Raider, I don't have Dirt:
Showdown or Payday 2.
For Talos, I think I've found what's going on and sent a patch:
<a href="https://lists.freedesktop.org/archives/mesa-dev/2017-March/147099.html">https://lists.freedesktop.org/archives/mesa-dev/2017-March/147099.html</a></pre>
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