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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - Shader Disk Cache 32/64 bit detection has a flaw. Missed existence of x32 ABI"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100073#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - Shader Disk Cache 32/64 bit detection has a flaw. Missed existence of x32 ABI"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100073">bug 100073</a>
from <span class="vcard"><a class="email" href="mailto:jan.vesely@rutgers.edu" title="Jan Vesely <jan.vesely@rutgers.edu>"> <span class="fn">Jan Vesely</span></a>
</span></b>
<pre>(In reply to oiaohm from <a href="show_bug.cgi?id=100073#c5">comment #5</a>)
<span class="quote">>
> Jan Vesely
> >wouldn't it be easier if the subdirectories were based on timestamp itself?
>
> <a href="https://reproducible-builds.org/docs/timestamps/">https://reproducible-builds.org/docs/timestamps/</a>
>
> Sorry the idea of using timestamps is really totally invalid. It is
> possible to have two or more different builds with exactly the same
> timestamp coming more common as systems are getting more set-up for
> reproducible builds are are basically faking time to the build to get
> consistency of produced binary.</span >
If the pointer size is the same and the timestamp is the same, the cache will
be reused, not deleted, and the problem does not exist.</pre>
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