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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - Shader Disk Cache 32/64 bit detection has a flaw. Missed existence of x32 ABI"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100073#c20">Comment # 20</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - Shader Disk Cache 32/64 bit detection has a flaw. Missed existence of x32 ABI"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100073">bug 100073</a>
from <span class="vcard"><a class="email" href="mailto:emil.l.velikov@gmail.com" title="Emil Velikov <emil.l.velikov@gmail.com>"> <span class="fn">Emil Velikov</span></a>
</span></b>
<pre><a href="mailto:oiaohm@gmail.com">oiaohm@gmail.com</a> let me put a couple of suggestions:
- try to keep your answers brief
- try to keep your analysis distro agnostic
- keep Wikipedia references to a minimum - it'll get you an F in University
;-)
- carefully check the code before calling things out (re: the reproducible
builds)
But above all - a patch says a thousand words, when sending out consider a)
previous review feedback and b) maintainability.
As a final note: shader cache is not enabled on anything but r600/radeonsi atm,
so the current code simply _cannot_ break your work-flows (workflow really).</pre>
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