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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [Regression, bisected] TotalWar: Warhammer corrupted graphics"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100690#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [Regression, bisected] TotalWar: Warhammer corrupted graphics"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100690">bug 100690</a>
from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=131008" name="attach_131008" title="Proposed patch (git am)">attachment 131008</a> <a href="attachment.cgi?id=131008&action=edit" title="Proposed patch (git am)">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=100690&attachment=131008'>[review]</a>
Proposed patch (git am)
I suggested two options at Khronos: ignore min/mag filters (it makes no sense
to consider them), or...more likely...ignore format-based completeness rules.
Here's a patch that implements the latter. If you're able to test it, could
you see if it fixes "Total War: WARHAMMER" rendering for you? Thanks!</pre>
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