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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - SPIR-V OpSwitch with int64 not supported even though shaderInt64 is true"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101560#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - SPIR-V OpSwitch with int64 not supported even though shaderInt64 is true"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101560">bug 101560</a>
from <span class="vcard"><a class="email" href="mailto:programmerjake@gmail.com" title="programmerjake@gmail.com">programmerjake@gmail.com</a>
</span></b>
<pre>you could implement an initial type-deduction pass; you shouldn't need to know
the cfg for that to work, because the OpPhi instructions state their type.</pre>
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