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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - SPIR-V OpSwitch with int64 not supported even though shaderInt64 is true"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=101560#c3">Comment # 3</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - SPIR-V OpSwitch with int64 not supported even though shaderInt64 is true"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=101560">bug 101560</a>
              from <span class="vcard"><a class="email" href="mailto:programmerjake@gmail.com" title="programmerjake@gmail.com">programmerjake@gmail.com</a>
</span></b>
        <pre>you could implement an initial type-deduction pass; you shouldn't need to know
the cfg for that to work, because the OpPhi instructions state their type.</pre>
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