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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - OSMesa 17.1.3 simd16intrin build FAIL on Win/MinGW - 'expected initializer before _simd16_setzero_ps ...'"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101614#c9">Comment # 9</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - OSMesa 17.1.3 simd16intrin build FAIL on Win/MinGW - 'expected initializer before _simd16_setzero_ps ...'"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101614">bug 101614</a>
from <span class="vcard"><a class="email" href="mailto:emil.l.velikov@gmail.com" title="Emil Velikov <emil.l.velikov@gmail.com>"> <span class="fn">Emil Velikov</span></a>
</span></b>
<pre>Trevor, please try and get [ideally] all of the patches upstreamed. Be that in
mesa[1] or the respective project. Frédéric Devernay may be able to lend a
hand?
Any of your local patches may be changing Mesa is subtle ways, that people
cannot foresee.
On the Travis/Appveyor part - yes, not everything is covered. Do send a patch
when you get bored. Note that by default both libgl-gdi and osmesa are build,
even if they are not explicitly listed on the command line.
On the issue in question - I'm suspecting that it's MINGW64 version/Windows
specific, since cross-compiling llvmpipe/swr/osmesa on my Arch box has been
fine for a while. I've been doing that for a while as part of the releasing
process, even before 17.1.3 was out ;-)
Thanks
Emil
[1] <a href="https://www.mesa3d.org/submittingpatches.html">https://www.mesa3d.org/submittingpatches.html</a></pre>
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