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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - OSMesa 17.1.3 simd16intrin build FAIL on Win/MinGW - 'expected initializer before _simd16_setzero_ps ...'"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101614#c13">Comment # 13</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - OSMesa 17.1.3 simd16intrin build FAIL on Win/MinGW - 'expected initializer before _simd16_setzero_ps ...'"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101614">bug 101614</a>
from <span class="vcard"><a class="email" href="mailto:emil.l.velikov@gmail.com" title="Emil Velikov <emil.l.velikov@gmail.com>"> <span class="fn">Emil Velikov</span></a>
</span></b>
<pre>(In reply to Trevor SANDY from <a href="show_bug.cgi?id=101614#c10">comment #10</a>)
<span class="quote">> Ok, Thanks to George's patch (0001-mingw-fixes.patch), the behaviour
> reported in this ticket is fixed.
>
> I applied the set below (excluding the conflict) to revision
> 89d4008ac85714bab8c49974377fd37970f6d66a of the master branch and the build
> is now running smoothly.
>
> # add_pi.patch \
> # gallium-once-flag.patch \
> # gallium-osmesa-threadsafe.patch \
> # glapi-getproc-mangled.patch \
> # install-GL-headers.patch \
> # lp_scene-safe.patch \
> # mesa-glversion-override.patch \
> # osmesa-gallium-driver.patch \
> # redefinition-of-typedef-nirshader.patch \
> # scons25.patch \
> # scons-llvm-3-9-libs.patch \
> # swr-sched.patch \
> # scons-swr-cc-arch.patch \ (conflict)
> # msys2_scons_fix.patch \
> # 0001-mingw-fixes.patch \
> </span >
You really want to get these sorted and pushed upstream. While most devs will
be happy to pull misc trees and play around, you're not doing yourself or them
a favour.
That's enough harping from me on the topic.</pre>
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