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<base href="https://bugs.freedesktop.org/">
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - Getting different output depending on attribute declaration order"
href="https://bugs.freedesktop.org/show_bug.cgi?id=101941">101941</a>
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<th>Summary</th>
<td>Getting different output depending on attribute declaration order
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<th>Product</th>
<td>Mesa
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<th>Version</th>
<td>git
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<th>Hardware</th>
<td>All
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<th>OS</th>
<td>Linux (All)
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<th>Status</th>
<td>NEW
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<th>Severity</th>
<td>major
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<th>Priority</th>
<td>medium
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<th>Component</th>
<td>glsl-compiler
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<th>Assignee</th>
<td>mesa-dev@lists.freedesktop.org
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<th>Reporter</th>
<td>bhenden@vmware.com
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<th>QA Contact</th>
<td>intel-3d-bugs@lists.freedesktop.org
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<pre>I am getting different results depending on attribute order.
For example, in piglit test gl-2.0-vertex-const-attr, vertex shader has
attribute order as
"attribute vec2 vertex; \n"
"attribute vec4 attr; \n"
If I modified it to
"attribute vec4 attr; \n"
"attribute vec2 vertex; \n"
I am getting wrong results. If I bind attributes to particular location using
glBindAttribLocation call then it works fine. If I use glGetAttribLocation to
get corresponding attribute location, then it gives wrong results.</pre>
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