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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [llvmpipe] piglit gl-3.2-layered-rendering-framebuffertexture regression"
href="https://bugs.freedesktop.org/show_bug.cgi?id=102123#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [llvmpipe] piglit gl-3.2-layered-rendering-framebuffertexture regression"
href="https://bugs.freedesktop.org/show_bug.cgi?id=102123">bug 102123</a>
from <span class="vcard"><a class="email" href="mailto:sroland@vmware.com" title="Roland Scheidegger <sroland@vmware.com>"> <span class="fn">Roland Scheidegger</span></a>
</span></b>
<pre>If that's only softpipe/llvmpipe regressing, it is most likely due to only
having fake msaa support.
I'm a bit surprised the test result changed, but I suppose the test previously
actually used a msaa texture with just 1 sample, which now gets upgraded
automatically to 2 samples. Albeit I can't quite tell why this particular
result changed, since mostly the nr_samples in the resource should be ignored.
In any case, we don't handle msaa correctly, so one or two more tests failing
in that area (<a class="bz_bug_link
bz_status_NEW "
title="NEW - [softpipe] piglit arb_texture_view-targets regression"
href="show_bug.cgi?id=102125">bug 102125</a> is really more of the same) isn't much of an issue
(albeit it's too bad we can't stop (most of) the tests trying even though we
report a maximum number of 0 samples).
If hw drivers fail too that would be definitely worrying.</pre>
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