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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Wrong colours in Cities Skyline"
href="https://bugs.freedesktop.org/show_bug.cgi?id=102017#c12">Comment # 12</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Wrong colours in Cities Skyline"
href="https://bugs.freedesktop.org/show_bug.cgi?id=102017">bug 102017</a>
from <span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span></b>
<pre>(In reply to Thomas Jollans from <a href="show_bug.cgi?id=102017#c9">comment #9</a>)
<span class="quote">> I'm having the same issue, with Ubuntu 17.04 stock mesa and r600 (HD 6870)
>
> It looks to me like an issue with textures not being drawn; Everything is
> displayed with nice reflective surfaces. In the in-game data views (where
> most surfaces are blank), the colours are largely fine, but there are some
> glitches in details (e.g. water, road bridges).
>
> I've just upgraded from Ubuntu 16.04 LTS. Before the upgrade, everything
> worked beautifully with the same game version.</span >
If you can figure out which version of Mesa is used by 16.04 LTS and 17.04, I
would suggest doing a git bisect to find the change that broke things.
Bisecting the commit will greatly increase the chance of this being fixed.
Feel free to ask for help on the #dri-devel freenode channel if you need
assistance.</pre>
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