<div dir="auto"><div><br><div class="gmail_extra"><br><div class="gmail_quote">On Aug 25, 2017 4:10 PM, "Matt Turner" <<a href="mailto:mattst88@gmail.com">mattst88@gmail.com</a>> wrote:<br type="attribution"><blockquote class="quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div class="quoted-text">On Fri, Aug 25, 2017 at 10:50 AM, Nicolai Hähnle <<a href="mailto:nhaehnle@gmail.com">nhaehnle@gmail.com</a>> wrote:<br>
> On <a href="tel:25.08.2017%2013" value="+12508201713">25.08.2017 13</a>:58, Marek Olšák wrote:<br>
>><br>
>> Nicolai,<br>
>><br>
>> Have you thought about switching to NIR for radeonsi completely to get<br>
>> 16-bit support? We need NIR support anyway for spirv, right? Would be it be<br>
>> easier than adding 16-bit support into TGSI, glsl2tgsi, and tgsi2llvm?<br>
><br>
><br>
> Well. What's missing from the NIR path is:<br>
><br>
> (1) GS and tess (the ABI parts only)<br>
> (2) re-adding some minor extensions (shader_group_vote?)<br>
<br>
</div>I added shader_group_vote/shader_<wbr>ballot support to NIR when I enabled<br>
those extensions for i965 recently, so no work to do there.<br></blockquote></div></div></div><div dir="auto"><br></div><div dir="auto">Well, you still need to hook up the NIR-to-LLVM bits, but my series for implementing the Vulkan equivalent extension in radv does that, so once it lands there should be no work to do - reviews for it appreciated!</div><div dir="auto"><br></div><div dir="auto"><div class="gmail_extra"><div class="gmail_quote"><blockquote class="quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
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