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      <base href="https://bugs.freedesktop.org/">
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    <body><span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span> changed
          <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTOURBUG - SpaceEngine can't render main scenery properly"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=102463">bug 102463</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>NOTOURBUG
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>NEW
           </td>
           <td>RESOLVED
           </td>
         </tr></table>
      <p>
        <div>
            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTOURBUG - SpaceEngine can't render main scenery properly"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=102463#c1">Comment # 1</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTOURBUG - SpaceEngine can't render main scenery properly"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=102463">bug 102463</a>
              from <span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span></b>
        <pre>There are so many errors its hard to know where to begin.

The game appears to depend on a full implementation of glProgramBinary() which
we do not currently support, it seems like it doesn't have the required
fallback paths it should for this extension.

It also seems to use GL_EXT_gpu_shader4 which we don't support.

There are a bunch of other errors, however capturing a trace on the proprietary
AMD drivers and trying to reply on the Mesa drivers is not a very good idea as
Mesa might be missing extensions the trace is expecting.

Anyway I don't see any clear driver issues here so closing this for now.</pre>
        </div>
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