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      <base href="https://bugs.freedesktop.org/">
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - src/mesa/state_tracker/st_cb_readpixels.c:178]: (warning) Redundant assignment"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=102467">102467</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>src/mesa/state_tracker/st_cb_readpixels.c:178]: (warning) Redundant assignment
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>17.2
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Mesa core
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>dcb314@hotmail.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>mesa-17.1.8/src/mesa/state_tracker/st_cb_readpixels.c:178]: (warning) Redundant
assignment of 'templ.u.tex.last_layer' to itself.

Source code is

      if (view_target != PIPE_TEXTURE_3D) {
         templ.u.tex.first_layer = surface->u.tex.first_layer;
         templ.u.tex.last_layer = templ.u.tex.last_layer;
      } else {
         addr.constants.layer_offset = surface->u.tex.first_layer;
      }</pre>
        </div>
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