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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - regression on glsl shaders on BE architecture mesa-17.2.0-rc6"
href="https://bugs.freedesktop.org/show_bug.cgi?id=102516#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - regression on glsl shaders on BE architecture mesa-17.2.0-rc6"
href="https://bugs.freedesktop.org/show_bug.cgi?id=102516">bug 102516</a>
from <span class="vcard"><a class="email" href="mailto:intermediadc@hotmail.com" title="intermediadc@hotmail.com <intermediadc@hotmail.com>"> <span class="fn">intermediadc@hotmail.com</span></a>
</span></b>
<pre>Tested on 17.2 offical and same issue
this come on Mame
mame -w
../../../../../src/osd/modules/opengl/gl_shader_tool.cpp:358: GL Error: object
0x1 compilation failed
../../../../../src/osd/modules/opengl/gl_shader_tool.cpp:358 glInfoLog: 0:2(6):
error: syntax error, unexpected $end, expecting ',' or ';'
failed to process shader: <
void main()
{
gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
gl_Position = ftransform();
}</pre>
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