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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [Regression] mpv, high rendering times (two to three times higher)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=102597#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [Regression] mpv, high rendering times (two to three times higher)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=102597">bug 102597</a>
from <span class="vcard"><a class="email" href="mailto:bugs.freedesktop@haasn.xyz" title="Niklas Haas <bugs.freedesktop@haasn.xyz>"> <span class="fn">Niklas Haas</span></a>
</span></b>
<pre><span class="quote">> The TIME_ELAPSED queries tell me my rendering takes ~8ms, but I'm getting 200 fps.</span >
Oops, my bad - I was measuring FPS incorrectly. With the measurement fixed, and
the patch in question reverted, the numbers match up perfectly. GL_TIME_ELAPSED
queries sum up to ~19ms and I'm getting ~50 fps.</pre>
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