<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
</head>
<body text="#000000" bgcolor="#FFFFFF">
<div class="moz-cite-prefix">On 16/09/17 00:06, Jason Ekstrand
wrote:<br>
</div>
<blockquote type="cite"
cite="mid:CAOFGe95mhqWqzSWjRBX4=nwhBnZuO_odw4iJfRdwmkyFP=A41Q@mail.gmail.com">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<div dir="ltr"><br>
<div class="gmail_extra"><br>
<div class="gmail_quote">On Fri, Sep 15, 2017 at 7:11 AM,
Lionel Landwerlin <span dir="ltr"><<a
href="mailto:lionel.g.landwerlin@intel.com"
target="_blank" moz-do-not-send="true">lionel.g.landwerlin@intel.com</a>></span>
wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0
.8ex;border-left:1px #ccc solid;padding-left:1ex">This
change introduce the concept of planes for image &
views. It<br>
matches the planes available in new formats.<br>
<br>
We also refactor depth & stencil support through the
usage of planes<br>
for the sake of uniformity. In the backend
(genX_cmd_buffer.c) we have<br>
to take some care though with regard to auxilliary
surfaces.<br>
Multiplanar color buffers can have multiple auxilliary
surfaces but<br>
depth & stencil share the same HiZ one (only store in
the depth<br>
plane).<br>
</blockquote>
<div><br>
</div>
<div>Not really. HiZ has nothing to do with stencil, it's
just for depth compression. I think, in principal, I like
splitting things out into a plane array better. I never
did like the way we special-cased depth+stencil.<br>
</div>
</div>
</div>
</div>
</blockquote>
<br>
Oh, maybe I dreamed that...<br>
Isn't there a requirement to put the depth & stencil into the
same buffer? Or were we just doing that to same some space?<br>
</body>
</html>