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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - piglit and gl45 cts linker tests regressed"
href="https://bugs.freedesktop.org/show_bug.cgi?id=102904#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - piglit and gl45 cts linker tests regressed"
href="https://bugs.freedesktop.org/show_bug.cgi?id=102904">bug 102904</a>
from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
<pre>In fs-out-overlap.shader_test, we have this:
layout(location = 0) out vec2 a;
// consumes Z/W components
layout(location = 0, component = 1) out vec2 b;
Before the patch, we would do:
assigned[assigned_attr] = var;
assigned_attr++;
on the first variable. But with the patch, we stop doing this, and fail to
record the first variable - because there's no used location. So, on the
second variable, we look through the existing assigned attributes, and see
nothing, and fail to raise the error.
I think we just need to move the code back.</pre>
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