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<base href="https://bugs.freedesktop.org/">
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - [regression] shared memory size 64k -> 32k?"
href="https://bugs.freedesktop.org/show_bug.cgi?id=103697">103697</a>
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<th>Summary</th>
<td>[regression] shared memory size 64k -> 32k?
</td>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>17.3
</td>
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<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
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<th>OS</th>
<td>Linux (All)
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
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<th>Component</th>
<td>glsl-compiler
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<th>Assignee</th>
<td>mesa-dev@lists.freedesktop.org
</td>
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<th>Reporter</th>
<td>oliver.heid@h-next.de
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<th>QA Contact</th>
<td>intel-3d-bugs@lists.freedesktop.org
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<div>
<pre>All mesa-17.3.0-rcX release candidates balk at compiling compute shaders which
allocate more than 32kB shared memory:
error: Too much shared memory used (65536/32768)
This occurs on Radeon RX 480 dGPU and on FX-8800P APU, both with 64kB LDS
(radeonsi driver).
On that hardware all previous versions including mesa-17.2.5 allow to compile
and run shaders with up to 64kB shared memory.</pre>
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