<html>
<head>
<base href="https://bugs.freedesktop.org/">
</head>
<body><table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - swr often gets stuck in piglit's glx-multi-context-single-window test"
href="https://bugs.freedesktop.org/show_bug.cgi?id=103732">103732</a>
</td>
</tr>
<tr>
<th>Summary</th>
<td>swr often gets stuck in piglit's glx-multi-context-single-window test
</td>
</tr>
<tr>
<th>Product</th>
<td>Mesa
</td>
</tr>
<tr>
<th>Version</th>
<td>17.2
</td>
</tr>
<tr>
<th>Hardware</th>
<td>Other
</td>
</tr>
<tr>
<th>OS</th>
<td>All
</td>
</tr>
<tr>
<th>Status</th>
<td>NEW
</td>
</tr>
<tr>
<th>Severity</th>
<td>normal
</td>
</tr>
<tr>
<th>Priority</th>
<td>medium
</td>
</tr>
<tr>
<th>Component</th>
<td>Other
</td>
</tr>
<tr>
<th>Assignee</th>
<td>mesa-dev@lists.freedesktop.org
</td>
</tr>
<tr>
<th>Reporter</th>
<td>agomez@igalia.com
</td>
</tr>
<tr>
<th>QA Contact</th>
<td>mesa-dev@lists.freedesktop.org
</td>
</tr></table>
<p>
<div>
<pre>For some time now, when running the complete "all" profile in piglit against
mesa's swr driver, the glx-multi-context-single-window often gets stuck in an
infinite loop using 100% CPU and needs to be killed.
This doesn't happen always, but quite often.
Piglit report is as follows:
Detail | Value
------------+---------------
Returncode | -15
------------+---------------
Time | 9:34:48.086238
------------+---------------
Stdout |
------------+---------------
Stderr | SWR detected AVX2
| vert shader 0x7f65e7e39000
| frag shader 0x7f65e7e37000
| fetch shader 0x7f65e7e35000
| vert shader 0x7f65e7e33000
| frag shader 0x7f65e7e31000
| fetch shader 0x7f65e7e35000
| vert shader 0x7f65e7c42000
| frag shader 0x7f65e7c40000
| fetch shader 0x7f65e7e35000
| vert shader 0x7f65e7c3e000
| frag shader 0x7f65c218a000
| fetch shader 0x7f65e7e35000
| vert shader 0x7f65c20fe000
| frag shader 0x7f65c20fc000
| fetch shader 0x7f65e7e35000
| vert shader 0x7f65c2070000
| frag shader 0x7f65c206e000
| fetch shader 0x7f65e7e35000
| vert shader 0x7f65c1fe2000
| frag shader 0x7f65c1fe0000
| fetch shader 0x7f65e7e35000
| vert shader 0x7f65c1f54000
| frag shader 0x7f65c1f52000
| fetch shader 0x7f65e7e35000
------------+---------------
Environment | PIGLIT_PLATFORM="mixed_glx_egl"
PIGLIT_SOURCE_DIR="/home/local/piglit"
------------+---------------
Command | /home/local/piglit/bin/glx-multi-context-single-window -auto
dmesg
----------------------------
Environment is an Ubuntu Xenial with custom LLVM packages installed and locally
compiled mesa and mesa dependencies. If needed, I can provide a docker image
with which to test.</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the QA Contact for the bug.</li>
<li>You are the assignee for the bug.</li>
</ul>
</body>
</html>