<div dir="ltr"><div class="gmail_extra"><div class="gmail_quote">On Mon, Nov 27, 2017 at 11:02 AM, Nanley Chery <span dir="ltr"><<a href="mailto:nanleychery@gmail.com" target="_blank">nanleychery@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><span class="">When sampling from fast-cleared sRGB textures on gen10, the hardware<br>
will not decode the clear color to linear. We must therefore do it in<br>
software.<br>
<br>
</span>This makes the following piglit tests pass:<br>
<span class="">* spec@arb_framebuffer_srgb@arb_<wbr>framebuffer_srgb-fast-clear-<wbr>blend<br>
* spec@arb_framebuffer_srgb@fbo-<wbr>fast-clear<br>
* spec@arb_framebuffer_srgb@<wbr>msaa-fast-clear<br>
* spec@ext_texture_srgb@fbo-<wbr>fast-clear<br>
* spec@ext_texture_srgb@<wbr>multisample-fast-clear gl_ext_texture_srgb<br>
<br>
</span>v2 (Jason Ekstrand):<br>
- Update some comments.<br>
- Simplify assertions.<br>
- Use an sRGB-to-linear helper.<br>
<span class=""><br>
Signed-off-by: Nanley Chery <<a href="mailto:nanley.g.chery@intel.com">nanley.g.chery@intel.com</a>><br>
---<br>
</span> src/mesa/drivers/dri/i965/brw_<wbr>blorp.c | 7 +++++++<br>
src/mesa/drivers/dri/i965/brw_<wbr>meta_util.c | 26 ++++++++++++++++++++++++<br>
src/mesa/drivers/dri/i965/brw_<wbr>meta_util.h | 5 +++++<br>
src/mesa/drivers/dri/i965/brw_<wbr>wm_surface_state.c | 9 +++++++-<br>
4 files changed, 46 insertions(+), 1 deletion(-)<br>
<span class=""><br>
diff --git a/src/mesa/drivers/dri/i965/<wbr>brw_blorp.c b/src/mesa/drivers/dri/i965/<wbr>brw_blorp.c<br>
index 38284d3b85..b10e9b95b7 100644<br>
--- a/src/mesa/drivers/dri/i965/<wbr>brw_blorp.c<br>
+++ b/src/mesa/drivers/dri/i965/<wbr>brw_blorp.c<br>
@@ -328,6 +328,13 @@ brw_blorp_blit_miptrees(struct brw_context *brw,<br>
struct blorp_surf src_surf, dst_surf;<br>
blorp_surf_for_miptree(brw, &src_surf, src_mt, src_aux_usage, false,<br>
&src_level, src_layer, 1, &tmp_surfs[0]);<br>
+ if (devinfo->gen >= 10 && isl_format_is_srgb(src_isl_<wbr>format) &&<br>
+ src_clear_supported) {<br>
+ src_surf.clear_color =<br>
+ gen10_convert_srgb_fast_clear_<wbr>color(devinfo, src_isl_format,<br>
+ src_mt->fast_clear_color);<br>
+ }<br></span></blockquote><div><br></div><div>Hrm... I don't think this is quite correct. There are other places (dst_surf here, partial slow clears, etc.) where we need a proper clear color. I think we want this code to go in blorp_surf_for_miptree so that it gets properly handled in all the call sites. Unfortunately, this probably means that blorp_surf_for_miptree will have to take a view format... and that will break blorp_copy...</div><div><br></div><div>Ugh. This makes me want to resurrect my entire "store it as a pixel value" series.</div><div><br></div><div>We may be able to get around this issue by defining a convention (probably the gen9 one for now) and shoving it all into ISL.<br></div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><span class="">
+<br>
blorp_surf_for_miptree(brw, &dst_surf, dst_mt, dst_aux_usage, true,<br>
&dst_level, dst_layer, 1, &tmp_surfs[1]);<br>
<br>
diff --git a/src/mesa/drivers/dri/i965/<wbr>brw_meta_util.c b/src/mesa/drivers/dri/i965/<wbr>brw_meta_util.c<br>
</span>index d292f5a8e2..d1ce9d46ea 100644<br>
--- a/src/mesa/drivers/dri/i965/<wbr>brw_meta_util.c<br>
+++ b/src/mesa/drivers/dri/i965/<wbr>brw_meta_util.c<br>
@@ -315,6 +315,32 @@ brw_is_color_fast_clear_<wbr>compatible(struct brw_context *brw,<br>
<span class=""> return true;<br>
}<br>
<br>
+/* When sampling from fast-cleared sRGB textures on gen10, the hardware<br>
+ * will not decode the clear color to linear. We must therefore do it in<br>
+ * software.<br>
+ */<br>
+union isl_color_value<br>
+gen10_convert_srgb_fast_<wbr>clear_color(const struct gen_device_info *devinfo,<br>
+ enum isl_format format,<br>
+ const union isl_color_value color)<br>
+{<br>
</span>+ /* Gen10 supports fast-clearing three of GL's sRGB formats. */<br>
<span class="">+ assert(devinfo->gen >= 10);<br>
</span>+ assert(format == ISL_FORMAT_R8G8B8A8_UNORM_SRGB ||<br>
+ format == ISL_FORMAT_B8G8R8A8_UNORM_SRGB ||<br>
+ format == ISL_FORMAT_B8G8R8X8_UNORM_<wbr>SRGB);<br>
<span class="">+<br>
+ /* According to do_single_blorp_clear(), fast-clears for texture-views are<br>
+ * disabled. This means that we only have to do channel-to-channel format<br>
+ * conversions.<br>
+ */<br>
+ union isl_color_value override_color = color;<br>
+ for (unsigned i = 0; i < 3; i++)<br>
</span>+ override_color.f32[i] = util_format_srgb_to_linear_<wbr>float(color.f32[i]);<br>
<div><div class="h5">+<br>
+ return override_color;<br>
+}<br>
+<br>
/**<br>
* Convert the given color to a bitfield suitable for ORing into DWORD 7 of<br>
* SURFACE_STATE (DWORD 12-15 on SKL+).<br>
diff --git a/src/mesa/drivers/dri/i965/<wbr>brw_meta_util.h b/src/mesa/drivers/dri/i965/<wbr>brw_meta_util.h<br>
index 4b3408df15..ee0b3bd3e1 100644<br>
--- a/src/mesa/drivers/dri/i965/<wbr>brw_meta_util.h<br>
+++ b/src/mesa/drivers/dri/i965/<wbr>brw_meta_util.h<br>
@@ -42,6 +42,11 @@ brw_meta_mirror_clip_and_<wbr>scissor(const struct gl_context *ctx,<br>
GLfloat *dstX1, GLfloat *dstY1,<br>
bool *mirror_x, bool *mirror_y);<br>
<br>
+union isl_color_value<br>
+gen10_convert_srgb_fast_<wbr>clear_color(const struct gen_device_info *devinfo,<br>
+ enum isl_format format,<br>
+ const union isl_color_value color);<br>
+<br>
union isl_color_value<br>
brw_meta_convert_fast_clear_<wbr>color(const struct brw_context *brw,<br>
const struct intel_mipmap_tree *mt,<br>
diff --git a/src/mesa/drivers/dri/i965/<wbr>brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/<wbr>brw_wm_surface_state.c<br>
index adf60a840b..315b96e9c4 100644<br>
--- a/src/mesa/drivers/dri/i965/<wbr>brw_wm_surface_state.c<br>
+++ b/src/mesa/drivers/dri/i965/<wbr>brw_wm_surface_state.c<br>
@@ -51,6 +51,7 @@<br>
#include "intel_buffer_objects.h"<br>
<br>
#include "brw_context.h"<br>
+#include "brw_meta_util.h"<br>
#include "brw_state.h"<br>
#include "brw_defines.h"<br>
#include "brw_wm.h"<br>
@@ -174,7 +175,13 @@ brw_emit_surface_state(struct brw_context *brw,<br>
/* We only really need a clear color if we also have an auxiliary<br>
* surface. Without one, it does nothing.<br>
*/<br>
- clear_color = mt->fast_clear_color;<br>
+ if (devinfo->gen >= 10 && isl_format_is_srgb(view.<wbr>format)) {<br>
+ clear_color =<br>
+ gen10_convert_srgb_fast_clear_<wbr>color(devinfo, view.format,<br>
+ mt->fast_clear_color);<br>
+ } else {<br>
+ clear_color = mt->fast_clear_color;<br>
+ }<br>
}<br>
<br>
void *state = brw_state_batch(brw,<br>
--<br>
</div></div>2.15.0<br>
<div class="HOEnZb"><div class="h5"><br>
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</div></div></blockquote></div><br></div></div>