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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - Assertion in Dying Light"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105139">105139</a>
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<th>Summary</th>
<td>Assertion in Dying Light
</td>
</tr>
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<th>Product</th>
<td>Mesa
</td>
</tr>
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<th>Version</th>
<td>git
</td>
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<th>Hardware</th>
<td>Other
</td>
</tr>
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<th>OS</th>
<td>All
</td>
</tr>
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
</tr>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>Mesa core
</td>
</tr>
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<th>Assignee</th>
<td>mesa-dev@lists.freedesktop.org
</td>
</tr>
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<th>Reporter</th>
<td>notasas@gmail.com
</td>
</tr>
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<th>QA Contact</th>
<td>mesa-dev@lists.freedesktop.org
</td>
</tr></table>
<p>
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<pre>Dying Light triggers an assertion when switching from fullscreen to windowed
mode:
DyingLightGame: state_tracker/st_atom_framebuffer.c:201:
st_update_framebuffer_state: Assertion `!framebuffer.cbufs[i] ||
framebuffer.cbufs[i]->texture->bind & PIPE_BIND_RENDER_TARGET' failed.
(gdb) p i
$1 = 0
(gdb) p framebuffer.nr_cbufs
$2 = 1 '\001'
(gdb) p framebuffer.cbufs[i]
$3 = (struct pipe_surface *) 0x1a132450
(gdb) p framebuffer.cbufs[i]->texture->bind
$4 = 9
The assert wants PIPE_BIND_RENDER_TARGET but
PIPE_BIND_DEPTH_STENCIL|PIPE_BIND_SAMPLER_VIEW is set.</pre>
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