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      <base href="https://bugs.freedesktop.org/">
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Assertion in Dying Light"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=105139">105139</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Assertion in Dying Light
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Mesa core
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>notasas@gmail.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>mesa-dev@lists.freedesktop.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Dying Light triggers an assertion when switching from fullscreen to windowed
mode:

DyingLightGame: state_tracker/st_atom_framebuffer.c:201:
st_update_framebuffer_state: Assertion `!framebuffer.cbufs[i] ||
framebuffer.cbufs[i]->texture->bind & PIPE_BIND_RENDER_TARGET' failed.

(gdb) p i
$1 = 0
(gdb) p framebuffer.nr_cbufs 
$2 = 1 '\001'
(gdb) p framebuffer.cbufs[i]
$3 = (struct pipe_surface *) 0x1a132450
(gdb) p framebuffer.cbufs[i]->texture->bind
$4 = 9

The assert wants PIPE_BIND_RENDER_TARGET but
PIPE_BIND_DEPTH_STENCIL|PIPE_BIND_SAMPLER_VIEW is set.</pre>
        </div>
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