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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - piglit regressions and crashes from gbm alpha masks"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105232">105232</a>
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<th>Summary</th>
<td>piglit regressions and crashes from gbm alpha masks
</td>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>git
</td>
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<th>Hardware</th>
<td>Other
</td>
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<th>OS</th>
<td>All
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Keywords</th>
<td>bisected, regression
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>Mesa core
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<th>Assignee</th>
<td>eric@anholt.net
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<th>Reporter</th>
<td>mark.a.janes@intel.com
</td>
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<th>QA Contact</th>
<td>mesa-dev@lists.freedesktop.org
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<th>CC</th>
<td>daniel@fooishbar.org, imirkin@alum.mit.edu
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<pre>Most i965 platforms fail 3 tests after
880573e7370b866c94513f59ad0bb0b10660643f
Author: Eric Anholt <<a href="mailto:eric@anholt.net">eric@anholt.net</a>>
gbm: Fix the alpha masks in the GBM format table.
Once GBM started looking at the values of the alpha masks, ARGB/ABGR
wouldn't match any more because we had both A and R in the low bits.
Fixes: 2ed344645d65 ("gbm/dri: Add RGBA masks to GBM format table")
Reviewed-by: Ilia Mirkin <<a href="mailto:imirkin@alum.mit.edu">imirkin@alum.mit.edu</a>>
Reviewed-by: Daniel Stone <<a href="mailto:daniels@collabora.com">daniels@collabora.com</a>>
piglit.fast_color_clear.fcc-front-buffer-distraction.kblm32
piglit.spec.oes_packed_depth_stencil.depth_stencil texture gles1.kblm32
piglit.spec.!opengl 1_0.gl-1_0-swapbuffers-behavior.kblm32
Sample output:
/tmp/build_root/m32/lib/piglit/bin/oes_packed_depth_stencil-depth-stencil-texture_gles1
-auto -fbo
Testing glTexImage with GL_DEPTH_STENCIL...
Unexpected GL error: GL_INVALID_OPERATION 0x502
(Error at ../tests/spec/ext_packed_depth_stencil/depth-stencil-texture.c:308)
i915 platforms have more regressions (34 on g33).</pre>
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