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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Can't include gl and gles headers simultaneously on non-64 bit architectures"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=105328#c3">Comment # 3</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Can't include gl and gles headers simultaneously on non-64 bit architectures"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=105328">bug 105328</a>
              from <span class="vcard"><a class="email" href="mailto:fdo-bugs@engestrom.ch" title="Eric Engestrom <fdo-bugs@engestrom.ch>"> <span class="fn">Eric Engestrom</span></a>
</span></b>
        <pre>As Ilia mentioned, these headers come directly from Khronos; I've just raised a
ticket with your issue there
(<a href="https://github.com/KhronosGroup/OpenGL-Registry/issues/162">https://github.com/KhronosGroup/OpenGL-Registry/issues/162</a>), but to answer
your question: yes, supporting GL & GLES3 at the same time is meant to be
possible, and it's a bug that it doesn't work.</pre>
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