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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - Blinking textures in UT2004"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105436">105436</a>
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<th>Summary</th>
<td>Blinking textures in UT2004
</td>
</tr>
<tr>
<th>Product</th>
<td>Mesa
</td>
</tr>
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<th>Version</th>
<td>git
</td>
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<th>Hardware</th>
<td>Other
</td>
</tr>
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<th>OS</th>
<td>All
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
</tr>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>Other
</td>
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<th>Assignee</th>
<td>mesa-dev@lists.freedesktop.org
</td>
</tr>
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<th>Reporter</th>
<td>network723@rkmail.ru
</td>
</tr>
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<th>QA Contact</th>
<td>mesa-dev@lists.freedesktop.org
</td>
</tr></table>
<p>
<div>
<pre>Created <span class=""><a href="attachment.cgi?id=137985" name="attach_137985" title="A video of map dm-curse4">attachment 137985</a> <a href="attachment.cgi?id=137985&action=edit" title="A video of map dm-curse4">[details]</a></span>
A video of map dm-curse4
With recent mesa versions some textures in UT2004 are blinking while player
moves. You can see this behavior on any map that uses multiple texture layers.
I've made a video of DM-Curse4 to show it. I've also tried to record an
apitrace, but it fails with segfault.
It used to work fine few years ago.
Sys spec:
Radeon HD7950, Mesa-git e30a165be274e399787ba7d44171567f3d93dcac, llvm 7.0
r327106
64-bit version of UT2004 for linux</pre>
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