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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - F1 2017 crashes on GCN 1.0 cards"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105775#c13">Comment # 13</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - F1 2017 crashes on GCN 1.0 cards"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105775">bug 105775</a>
from <span class="vcard"><a class="email" href="mailto:amarildo-geral@autistici.org" title="Amarildo <amarildo-geral@autistici.org>"> <span class="fn">Amarildo</span></a>
</span></b>
<pre>Usually I test all my games on max graphical settings, that includes X-Plane,
Project Cars 2, GTA V, Far Cry 4, and so on, all on 1080p with no crashes and
usually close to 60 FPS. VRAM surely runs high, so I tend to use a combination
of High/Very High and Ultra settings to get constant 60 FPS on these games.
While testing F1 2017 on Linux, the game ran fine at "High" settings while
driving by myself.
I also tested it with all graphical options on the lowest possible and 720p,
but it still crashes.
Maybe Vulkan handles VRAM diferently? Surely the game shouldn't use 2 GB of
VRAM while all graphics settings are on "Ultra Low" and 720p.
Besides, the R9 270X ran the game fine while using the amdgpu-pro driver, as
per Phoronix results. So I personally don't see VRAM getting full, but I'll
still try to find a way of monitoring VRAM usage and will try the game again.</pre>
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