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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - OpenGL scene corrupt using VMware driver"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105932">105932</a>
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<th>Summary</th>
<td>OpenGL scene corrupt using VMware driver
</td>
</tr>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>17.2
</td>
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<th>Hardware</th>
<td>Other
</td>
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<th>OS</th>
<td>All
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>Drivers/X11
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<th>Assignee</th>
<td>mesa-dev@lists.freedesktop.org
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<th>Reporter</th>
<td>logan@bacoosta.com
</td>
</tr>
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<th>QA Contact</th>
<td>mesa-dev@lists.freedesktop.org
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<p>
<div>
<pre>Created <span class=""><a href="attachment.cgi?id=138661" name="attach_138661" title="apitrace of scene">attachment 138661</a> <a href="attachment.cgi?id=138661&action=edit" title="apitrace of scene">[details]</a></span>
apitrace of scene
I have attached an apitrace of the scene in question.
The apitrace plays back normally in Windows, and using the llvmpipe driver in
Mesa. However, in VMware, the scene is "garbled", everything looks wrong.
I actually took the apitrace capture using the VMware driver, where it looked
wrong, and when I play it back anywhere else, it looks normal.
I should point out, we've had one other user report this issue on a different
GPU, and it happens on Android as well, but no other desktop drivers.
<a href="https://github.com/gonetz/GLideN64/issues/1702">https://github.com/gonetz/GLideN64/issues/1702</a></pre>
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