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            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - egl driver dri2 on wayland platform can't choose config with EGL_SURFACE_TYPE, EGL_PBUFFER_BIT"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=105995#c5">Comment # 5</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - egl driver dri2 on wayland platform can't choose config with EGL_SURFACE_TYPE, EGL_PBUFFER_BIT"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=105995">bug 105995</a>
              from <span class="vcard"><a class="email" href="mailto:daniel@fooishbar.org" title="Daniel Stone <daniel@fooishbar.org>"> <span class="fn">Daniel Stone</span></a>
</span></b>
        <pre>Pixmap surfaces can never be supported on Wayland, as there is no native pixmap
type defined by Wayland.

FBOs are framebuffer objects, which allow the same thing (offscreen rendering)
as pbuffers, but far more flexible, performant, and more widely supported.

Here are some resources explaining the basics of FBOs:
<a href="https://www.khronos.org/opengl/wiki/Framebuffer_Object">https://www.khronos.org/opengl/wiki/Framebuffer_Object</a>
<a href="https://learnopengl.com/Advanced-OpenGL/Framebuffers">https://learnopengl.com/Advanced-OpenGL/Framebuffers</a></pre>
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