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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105807#c19">Comment # 19</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105807">bug 105807</a>
from <span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span></b>
<pre>(In reply to <a href="mailto:ben@besd.de">ben@besd.de</a> from <a href="show_bug.cgi?id=105807#c18">comment #18</a>)
<span class="quote">> Just confirmed that it works now.
>
> Thanks!
>
> Maybe this should be in stable too?</span >
Fixes: a0c8b49284ef "mesa: enable OpenGL 3.1 with ARB_compatibility"
Means it will automatically get picked up by the stable scripts for inclusion
into any stable release that contains that commit.</pre>
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