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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Metro Redux game(s) needs override for midshader extension declaration"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99730#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Metro Redux game(s) needs override for midshader extension declaration"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99730">bug 99730</a>
from <span class="vcard"><a class="email" href="mailto:eero.t.tamminen@intel.com" title="Eero Tamminen <eero.t.tamminen@intel.com>"> <span class="fn">Eero Tamminen</span></a>
</span></b>
<pre>(In reply to Timothy Arceri from <a href="show_bug.cgi?id=99730#c4">comment #4</a>)
<span class="quote">> Is this still a problem? If so can you rebase the patch and send it to the
> list?</span >
I don't know, I haven't had time to try any Steam stuff for several months.
Unfortunately it seems that I won't have time for that in next few months
either.
I assume the second issue (gfx level change failing because shader compilation
takes too long), will now succeed at least on second try due to shader cache
being enabled by default.</pre>
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