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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - shader-db crashes when running piglit shaders"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=106052#c10">Comment # 10</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - shader-db crashes when running piglit shaders"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=106052">bug 106052</a>
              from <span class="vcard"><a class="email" href="mailto:ben@besd.de" title="ben@besd.de <ben@besd.de>"> <span class="fn">ben@besd.de</span></a>
</span></b>
        <pre>Created <span class=""><a href="attachment.cgi?id=138854" name="attach_138854" title="fix incorrect assignment of float to vec4 in tests/shaders/glsl-max-vertex-attrib.c">attachment 138854</a> <a href="attachment.cgi?id=138854&action=edit" title="fix incorrect assignment of float to vec4 in tests/shaders/glsl-max-vertex-attrib.c">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=106052&attachment=138854'>[review]</a>
fix incorrect assignment of float to vec4 in
tests/shaders/glsl-max-vertex-attrib.c</pre>
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