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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Fix version requirements for GL_ARB_gpu_shader5"
href="https://bugs.freedesktop.org/show_bug.cgi?id=106058#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Fix version requirements for GL_ARB_gpu_shader5"
href="https://bugs.freedesktop.org/show_bug.cgi?id=106058">bug 106058</a>
from <span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span></b>
<pre>(In reply to Timothy Arceri from <a href="show_bug.cgi?id=106058#c5">comment #5</a>)
<span class="quote">> (In reply to <a href="mailto:ben@besd.de">ben@besd.de</a> from <a href="show_bug.cgi?id=106058#c4">comment #4</a>)
> > Timothy,
> > do you want to push the corresponding mesa patch as well? I might not get to
> > it until the weekend.
>
> hmmm, I though you were fixing the piglit tests to match mesa. I that cause
> I'm not sure this was right.
>
> I believe we don't always follow these version requirements and treat them
> more as a guideline. You should start sending your patches to the list
> rather than attaching them to bugs so that other developers can
> discuss/comment.</span >
I guess it's ok, to have piglit follow the version requirements so that the
test are guaranteed to work on other implementations, but I'm not sure we need
to change Mesa.</pre>
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