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<body><span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span> changed
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Wine DirectDraw programs showing only a blackscreen when using Mesa Gallium drivers"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99116">bug 99116</a>
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<th>What</th>
<th>Removed</th>
<th>Added</th>
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<td style="text-align:right;">Resolution</td>
<td>---
</td>
<td>FIXED
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<td style="text-align:right;">Status</td>
<td>NEW
</td>
<td>RESOLVED
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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Wine DirectDraw programs showing only a blackscreen when using Mesa Gallium drivers"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99116#c19">Comment # 19</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Wine DirectDraw programs showing only a blackscreen when using Mesa Gallium drivers"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99116">bug 99116</a>
from <span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span></b>
<pre>Should be fixed by:
commit 6695f9d5c5c94df080efc720ed532217618a28c3
Author: Boyan Ding <<a href="mailto:boyan.j.ding@gmail.com">boyan.j.ding@gmail.com</a>>
Date: Sat Apr 14 14:45:23 2018 +1000
mesa: call DrawBufferAllocate driver hook in update_framebuffer for
windows-system FB
When draw buffers are changed on a bound framebuffer, DrawBufferAllocate()
hook should be called. However, it is missing in update_framebuffer with
window-system framebuffer, in which FB's draw buffer state should match
context state, potentially resulting in a change.
Note: This is needed because gallium delays creating the front buffer,
i965 works fine without this change.
V2 (Timothy Arceri):
- Rebased on merged/simplified DrawBuffer driver function
- Move DrawBuffer call outside fb->ColorDrawBuffer[0] !=
ctx->Color.DrawBuffer[0] check to make piglit pass.
v3 (Timothy Arceri):
- Call new DrawBuffaerAllocate() driver function.
Tested-by: Dieter Nützel <<a href="mailto:Dieter@nuetzel-hh.de">Dieter@nuetzel-hh.de</a>> (v2)
Reviewed-by: Brian Paul <<a href="mailto:brianp@vmware.com">brianp@vmware.com</a>> (v2)
Reviewed-by: Marek Olšák <<a href="mailto:marek.olsak@amd.com">marek.olsak@amd.com</a>>
Reviewed-by: Ian Romanick <<a href="mailto:ian.d.romanick@intel.com">ian.d.romanick@intel.com</a>>
Bugzilla: <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Wine DirectDraw programs showing only a blackscreen when using Mesa Gallium drivers"
href="show_bug.cgi?id=99116">https://bugs.freedesktop.org/show_bug.cgi?id=99116</a></pre>
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