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<base href="https://bugs.freedesktop.org/">
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - eglWaitClient() doesn't work as documented using DRI2 backend"
href="https://bugs.freedesktop.org/show_bug.cgi?id=106337">106337</a>
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<th>Summary</th>
<td>eglWaitClient() doesn't work as documented using DRI2 backend
</td>
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<th>Product</th>
<td>Mesa
</td>
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<th>Version</th>
<td>18.0
</td>
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<th>Hardware</th>
<td>Other
</td>
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<th>OS</th>
<td>All
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
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<th>Component</th>
<td>EGL
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<th>Assignee</th>
<td>mesa-dev@lists.freedesktop.org
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<th>Reporter</th>
<td>mgorchak@qnx.com
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<th>QA Contact</th>
<td>mesa-dev@lists.freedesktop.org
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<p>
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<pre>According to EGL 1.4 specification eglWaitClient() should be equivalent of
glFinish() call, but according to the function code of dri2_wait_client() it
does just flush() without waiting for any pending operations on drawable
surface.</pre>
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