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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - eglWaitClient() doesn't work as documented using DRI2 backend"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=106337#c1">Comment # 1</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - eglWaitClient() doesn't work as documented using DRI2 backend"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=106337">bug 106337</a>
              from <span class="vcard"><a class="email" href="mailto:lemody@gmail.com" title="Tapani Pälli <lemody@gmail.com>"> <span class="fn">Tapani Pälli</span></a>
</span></b>
        <pre>(In reply to <a href="mailto:mgorchak@qnx.com">mgorchak@qnx.com</a> from <a href="show_bug.cgi?id=106337#c0">comment #0</a>)
<span class="quote">> According to EGL 1.4 specification eglWaitClient() should be equivalent of
> glFinish() call, but according to the function code of dri2_wait_client() it
> does just flush() without waiting for any pending operations on drawable
> surface.</span >

Do you see issues with some particular driver? The flush() implementation
should take care that pending operations are done.</pre>
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