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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Reading per-patch outputs in Tessellation Control Shader returns undefined values"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105464#c13">Comment # 13</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Reading per-patch outputs in Tessellation Control Shader returns undefined values"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105464">bug 105464</a>
from <span class="vcard"><a class="email" href="mailto:samuel.pitoiset@gmail.com" title="Samuel Pitoiset <samuel.pitoiset@gmail.com>"> <span class="fn">Samuel Pitoiset</span></a>
</span></b>
<pre>The tessellation demo looks good on vega here. What changed in LLVM since last
time?
If you really want to enable this by default, I would like to run CTS before.</pre>
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