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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Reading per-patch outputs in Tessellation Control Shader returns undefined values"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105464#c12">Comment # 12</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Reading per-patch outputs in Tessellation Control Shader returns undefined values"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105464">bug 105464</a>
from <span class="vcard"><a class="email" href="mailto:nhaehnle@gmail.com" title="Nicolai Hähnle <nhaehnle@gmail.com>"> <span class="fn">Nicolai Hähnle</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=139738" name="attach_139738" title="radv testing patch">attachment 139738</a> <a href="attachment.cgi?id=139738&action=edit" title="radv testing patch">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=105464&attachment=139738'>[review]</a>
radv testing patch
Hey Samuel,
I re-tested this (on Tonga) with the latest LLVM trunk and the attached patch.
Using RADV_DEBUG=nocache,shaders,ds128 shows assembly that uses the 128-bit
instructions without rendering artifacts.
Looks like we could try enabling this in LLVM by default again, any objections?</pre>
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