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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [amdgpu][vulkan] GPU hang (Vega 56) while running game (Rise of the Tomb Raider)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=106151#c15">Comment # 15</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [amdgpu][vulkan] GPU hang (Vega 56) while running game (Rise of the Tomb Raider)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=106151">bug 106151</a>
from <span class="vcard"><a class="email" href="mailto:pritzl3452@gmail.com" title="pritzl3452@gmail.com">pritzl3452@gmail.com</a>
</span></b>
<pre>Hi Alex,
I gave it a try now with the new update to ROTTR and the game still hangs in
the same way.
I am now on kernel 4.17.0
Mesa and llvm from git updated about 2 hours ago.
OpenGL renderer string: Radeon RX Vega (VEGA10, DRM 3.25.0, 4.17.0-gentoo, LLVM
7.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.2.0-devel
(git-b3ba47c592)</pre>
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