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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [amdgpu][vulkan] GPU hang (Vega 56) while running game (Rise of the Tomb Raider)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=106151#c26">Comment # 26</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [amdgpu][vulkan] GPU hang (Vega 56) while running game (Rise of the Tomb Raider)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=106151">bug 106151</a>
from <span class="vcard"><a class="email" href="mailto:pritzl3452@gmail.com" title="pritzl3452@gmail.com">pritzl3452@gmail.com</a>
</span></b>
<pre>(In reply to Samuel Pitoiset from <a href="show_bug.cgi?id=106151#c21">comment #21</a>)
<span class="quote">> If my patch doesn't help, can you try master with "export
> RADV_DEBUG=nocompute"?</span >
The game still hangs in the same way using LLVM 7 and Mesa master with this.</pre>
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