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<p>Assuming Jenkins is happy with them, this series is</p>
<p>Reviewed-by: Samuel Iglesias Gonsálvez <a
class="moz-txt-link-rfc2396E" href="mailto:siglesias@igalia.com"><siglesias@igalia.com></a></p>
<p>Sam<br>
</p>
<br>
<div class="moz-cite-prefix">On 13/07/18 00:48, Jason Ekstrand
wrote:<br>
</div>
<blockquote type="cite"
cite="mid:20180712224806.3361-1-jason.ekstrand@intel.com">
<pre wrap="">In this case, the surface faking will give us a R8_UNORM surface and we
need to do an sRGB conversion in the shader.
cc: <a class="moz-txt-link-abbreviated" href="mailto:mesa-stable@lists.freedesktop.org">mesa-stable@lists.freedesktop.org</a>
---
src/intel/blorp/blorp_blit.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/intel/blorp/blorp_blit.c b/src/intel/blorp/blorp_blit.c
index 0045275a550..66f58344ef6 100644
--- a/src/intel/blorp/blorp_blit.c
+++ b/src/intel/blorp/blorp_blit.c
@@ -1954,6 +1954,10 @@ try_blorp_blit(struct blorp_batch *batch,
params->x0 *= 3;
params->x1 *= 3;
+ /* If it happens to be sRGB, we need to force a conversion */
+ if (params->dst.view.format == ISL_FORMAT_R8G8B8_UNORM_SRGB)
+ wm_prog_key->dst_format = ISL_FORMAT_R9G9B9E5_SHAREDEXP;
+
surf_fake_rgb_with_red(batch->blorp->isl_dev, ¶ms->dst);
wm_prog_key->dst_rgb = true;
</pre>
</blockquote>
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