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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Incorrect Rendering in Deus Ex: Mankind Divided in-game menu"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107224#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Incorrect Rendering in Deus Ex: Mankind Divided in-game menu"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107224">bug 107224</a>
from <span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span></b>
<pre>(In reply to Alex Smith from <a href="show_bug.cgi?id=107224#c7">comment #7</a>)
<span class="quote">> Thanks for confirming.
>
> It looks like we have a bug where we fail to identify Mesa properly as a
> result of compatibility profile support being added, which causes us to go
> down a path for a different driver that incorrectly adds that configuration
> option. That then persists even after switching back to an older Mesa
> version.
>
> We're looking into what we can do here, but I can confirm it is not a Mesa
> bug.</span >
Hmm ... I'm seeing the same issue on a i965 skylake machine that should never
have exposed compatibility profile support.</pre>
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