<div dir="ltr">rb<br></div><br><div class="gmail_quote"><div dir="ltr">On Wed, Aug 1, 2018 at 5:05 PM Timothy Arceri <<a href="mailto:tarceri@itsqueeze.com">tarceri@itsqueeze.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">This stops Coverity reporting a defect and helps make the code less<br>
error-prone.<br>
<br>
Cc: Neil Roberts <<a href="mailto:nroberts@igalia.com" target="_blank">nroberts@igalia.com</a>><br>
---<br>
 src/compiler/nir/nir_gather_info.c | 1 +<br>
 1 file changed, 1 insertion(+)<br>
<br>
diff --git a/src/compiler/nir/nir_gather_info.c b/src/compiler/nir/nir_gather_info.c<br>
index d0b656ea741..4a030cb6256 100644<br>
--- a/src/compiler/nir/nir_gather_info.c<br>
+++ b/src/compiler/nir/nir_gather_info.c<br>
@@ -288,6 +288,7 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, nir_shader *shader,<br>
    case nir_intrinsic_end_primitive_with_counter:<br>
       assert(shader->info.stage == MESA_SHADER_GEOMETRY);<br>
       shader->info.gs.uses_end_primitive = 1;<br>
+      /* fall through */<br>
<br>
    case nir_intrinsic_emit_vertex:<br>
       if (nir_intrinsic_stream_id(instr) > 0)<br>
-- <br>
2.17.1<br>
<br>
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</blockquote></div>