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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - r600_shader_from_tgsi - GPR limit exceeded - shader requires 360 registers"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105371#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - r600_shader_from_tgsi - GPR limit exceeded - shader requires 360 registers"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105371">bug 105371</a>
from <span class="vcard"><a class="email" href="mailto:mail@guenther-sohler.net" title="Guenther Sohler <mail@guenther-sohler.net>"> <span class="fn">Guenther Sohler</span></a>
</span></b>
<pre>Hi Gert Wollny,
I see exactly same bug in a software called "curv" .
So I tried to use exact those 2 patches you provided here.
I did
* git clone MESA repository
* git fetch --all
* git am TGSI-split-merge-and-interleave-arrays.mbox
< here come problems, tried to manually patch the sourcecode> and using git am
--continue
* git am
mesa-st-glsl_to_tgsi-Properly-resolve-life-times-for-simple-if-else-use-constructs.mbox
< went without a problem>
However, when i compile MESA then and using with curv, the error is not fixed.
Also, when looking into the patched MESA code, it appears, only a random
selected set of patches is applied. So it appears i have quite some
difficulties to use the patch.
Is this patch already commited into the MESA repo ?
Or is it possible to get a copy of your patched source code ?
Thank you and best regards Guenther</pre>
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