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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - r600_shader_from_tgsi - GPR limit exceeded - shader requires 360 registers"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105371#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - r600_shader_from_tgsi - GPR limit exceeded - shader requires 360 registers"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105371">bug 105371</a>
from <span class="vcard"><a class="email" href="mailto:mirh@protonmail.ch" title="mirh <mirh@protonmail.ch>"> <span class="fn">mirh</span></a>
</span></b>
<pre>(In reply to mirh from <a href="show_bug.cgi?id=105371#c1">comment #1</a>)
<span class="quote">> Can confirm it fixes shader 2 and 5 of GraphicsFuzz demo
> <a href="http://www.graphicsfuzz.com/benchmark/android-v1.html">http://www.graphicsfuzz.com/benchmark/android-v1.html</a>
>
> Should I wait for this (or, I dunno, some day sw fp64) to land before
> reporting of the others "gcm_sched_late_pass: unscheduled ops" errors?</span >
Well, colour me shocked, but after building mesa-git with the last patch series
all the tests now pass.
Which is quite remarkable considering not even latest GCN closed drivers are
compliant.</pre>
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