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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Please restore --with-{gl, osmesa}-lib-name options"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107533#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Please restore --with-{gl, osmesa}-lib-name options"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107533">bug 107533</a>
from <span class="vcard"><a class="email" href="mailto:emil.l.velikov@gmail.com" title="Emil Velikov <emil.l.velikov@gmail.com>"> <span class="fn">Emil Velikov</span></a>
</span></b>
<pre>You're correct - the SONAME does stay intact. One could trivially change that
with patchelf.
Let's take a look at the following combinations:
1) standard vs GLVND
names: GL
symbols: standard
2) GLVND
names: GLX_mesa
symbols: (should be) limited set != standard
3) mangling
name: Mangled + (GL, GLX_mesa?)
symbols: standard prefixed with m
4) arbitrary name
name: ?? does it it interact with mangled and/or GLVND?
symbols: standard - how do we ensure no symbol collision?
That said, an arbitrary name many have worked in a particular combination, but
the rest were broken :-(
Attempting to have all the cases working is O(N), while 4) is a rm && patchelf,
post-install.
Can see that being slightly annoying, but I hope you'll agreed on the goal.</pre>
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