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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - radv: OpControlBarrier does not always work correctly (bisected)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107460#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - radv: OpControlBarrier does not always work correctly (bisected)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107460">bug 107460</a>
from <span class="vcard"><a class="email" href="mailto:samuel.pitoiset@gmail.com" title="Samuel Pitoiset <samuel.pitoiset@gmail.com>"> <span class="fn">Samuel Pitoiset</span></a>
</span></b>
<pre>I can confirm the issue with DXVK 0.63 on my RX480, as well as the potential
fix. Though, the attached compute shader doesn't seem to be affected. I have to
find the good one first. I will let you know.</pre>
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